REHMAN, M. .; SAMA, A. . Gaming: A gateway to Second Language Vocabulary Acquisition: An Annotated Bibliography. International Research Journal of Education and Innovation, [S. l.], v. 6, n. 3, p. 1–15, 2025. Disponível em: https://www.irjei.com/index.php/irjei/article/view/245. Acesso em: 25 oct. 2025.